![]() ![]() Wake’s primary tool is an upgraded vacuum that can suck up treasure and power windmills which then open gates, or it can topple precariously perched trees which fall conveniently to become bridges. ![]() Wake is a game-playing, technically adept young man and his tinkering skills and the handheld video game console he brought with him serve him well on his quest through the woods, allowing him to convert screws, bolts and other castoff junk he finds into an upgraded “weapon.” I use heavy quotes here because although there are conflicts and combat throughout the game, it is not explicitly violent and Wake’s device is used mostly for solving puzzles and gathering loot. But the Wild at Heart is a game, not just an illustrated story, and much more of a puzzle action game than I expected from the art style and premise.
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